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Book Excerpt
Rendezvous with technology legends
If
anyone person can be said to have set off the personal computer revolution,
it might be Steve Wozniak. He designed the machine that crystallized what a
desktop computer was: the Apple II.
Wozniak and Steve Jobs founded Apple Computer in 1976. Between Wozniaks
technical ability and Jobs mesmerizing energy, they were a powerful team.
Woz first showed off his home-built computer, the Apple I, at Silicon Valleys
Homebrew Computer Club in 1976. After Jobs landed a contract with the Byte Shop,
a local computer store, for 100 preassembled machines, Apple was launched on
a rapid ascent.
Woz soon followed with the machine that made the company: the Apple II. He single-handedly
designed all its hardware and software-an extraordinary feat even for the time.
And whats more, he did it all while working at his day job at Hewlett-Packard.
The Apple II was presented to the public at the first West Coast Computer Faire
in 1977.
Apple Computer went public in 1980 in the largest IPO since Ford in 1956, creating
more instant millionaires than any other company up to that point.
The Apple II was the machine that brought computers onto the desks of ordinary
people. The reason it did was that it was so miraculously well designed. But
when you meet Woz in person, you realize another equally miraculous aspect of
his character. A programmer might describe it by saying hes good in hardware.
Livingston: Take me back to before you started Apple.
Wozniak: Even back in high school I knew I could design
computers with half as many chips as the companies were selling them with. I
taught myself, but I had taught myself in a way that forced me to learn all
sorts of trickiness. Because you try to make valuable what youre good
at. I was good at making things with very few parts by using all sorts of tricksalmost
the equivalent of mathematicsso I valued products that were made with
very few parts.
That helped in two ways. When you are a startup or an individual on your own,
you dont have very much money, so the fewer parts you have to buy, the
better. When you design with very few parts, everything is so clean and orderly
you can understand it more deeply in your head, and that causes you to have
fewer bugs. You live and sleep with every little detail of the product.
In the few years before Apple, I was working at Hewlett-Packard designing scientific
calculators. That was a real great opportunity to be working with the hot product
of the day. But what I did that led to starting a company was on the side. When
I came home from work, I kept doing electronics anyway. I didnt do the
same calculators we were doing at work, but I got involved through other people
with the earliest home pinball games, hotel movies
The first VCRs made
for people were actually made by an American companynot Betamax, it was
before Betamax evencalled Cartravision. It was put in some Sears TVs.
I got involved with that. I saw arcade gamesthe first arcade game, Pong,
that really made it bigso I designed one of those on my own. Then Atari
wanted to take my design and make it the first home Pong game. They said to
do one chip, which was better for the volumes that they would have-to do a custom
chip. Steve Mayer came up with that idea. But I was kind of in with Atari and
they recognized me for my design talents, so they wanted to hire me.
Livingston: How did they know you?
Wozniak: Steve Jobs worked there part-time. He would
finish up games that they designed in Grass Valley. He brought me in and showed
me around, and Nolan Bushnell offered me a job on the spot. I said, No,
Im never going to leave Hewlett-Packard. Its my job for life. Its
the best company because its so good to engineers. It really treated
us like we were a community and family, and everyone cared about everyone else.
Engineers-bottom-of-the-org-chart peoplecould come up with the ideas that
would be the next hot products for the company. Everything was open to thought,
discussion, and innovation. So I would never leave Hewlett-Packard. I was going
to be an engineer for life there.
Then I designed a game for Atari called Breakout, and that was a really incredible
product. That was just so neat, to have my name associated with a product that
actually came out in the field in video games. Because this was the start of
a whole industry and I wasnt really a part of it. But I wanted to be a
designer and just have some little connection to it.
In doing all those projects, I got involved in another one. The ARPANET then
had about a dozen computers connected with a network. You could select which
computer to visit, and they had certain access that you could get into as a
guest; or, if you had passwords, you could get deeper. I just saw somebody typing
away on the teletype, just talking about playing chess with a computer in Boston,
and I said, I have to do this. I just have to have this for myself.
For a lot of entrepreneurs, they see something and they say, I have to
have this, and that will start them building their own.
I couldnt really afford to buy the pieces I needed. I couldnt buy
a teletype, so I had to design my own terminal. The only thing that was free
(because I had no money) was a home TV to see characters on. I got a keyboard
for $60, which was amazingly low-priced then. That was the most expensive thing
to getting my terminal built. Then it was just a matter of designing logic to
put dots on a TV screen that add up to the letters of the alphabet and spell
out whats coming from another computer far away. The keyboard types the
data to the computer far away, and I built a modem for that. So now I had a
TV terminal. This is while Im working at Hewlett-Packard. Im just
doing these things on the side for fun in my apartment in Cupertino.
Back in college, I had designed a neat deal called a blue box, for making free
phone calls. Steve Jobs came along and said, Lets sell it.
So now I had this video terminal, and he said, Theres a local time-sharing
outfit that buys these expensive terminals. Why dont we sell this to them?
So we actually sold some of the video terminals that I had built. It was to
become a portion of the Apple I.
Excerpt from Founders at Work by Jessica Livingston.
Price: Rs. 499 Publisher: Springer Distributed by Goels Computer Hut Contact:
Manish Goel Phone: 020-24451959 E-mail: compuhut@pn2.vsnl.net.in
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