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Lead
Making the unreal look real
Technology has changed the way movies look on screen, making
the impossible believable and giving users an extraordinary experience. By Kushal
Shah
Be
it Superman flying across the globe, Spiderman spreading his webbing to travel
in New York City or our very own Krrish jumping over Singapores skyscrapers
and climbing mountains in a jiffy; all these need high end support from artists
and technicians behind the scenes. These superheroes wouldnt have made
it to the big screen without post-production houses, animations studios and
software makers.
For a long time Indian movies have been pure shoots with
little of technology being involved in terms of editing and removing goof ups.
In last three to four years we have seen a dramatic upsurge in the usage of
technologies in Indian cinema.
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"Film
makers are coming up with just the concept and want us to work hand in
hand with them right from the start"
- Vinod P Vijay
Creative Director
Prime Focus Ltd
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If I look at the last two to three years, post production
houses were looked upon as the rescue team to cover up goof ups and remove wires
and stuff from the screen. Now thanks to the latest technologies, film makers
are coming up with just the concept and want us to work hand in hand with them
right from the start, says Vinod P Vijay, Creative Director, Prime Focus
Ltd
If we look at the rapid and extensive role of post-production
houses, we are not far away from making a Lord of the Rings in India.
Tech on tap
The use of technology is growing manifold. Some specific technology intensive
areas of film making are visual effects, which are known as VFX, editing, and
digital intermediate (DI) an absolutely new concept for Indian movies.
The term VFX generally deals with computer-generated imagery (CGI), composting,
title design and animatronics. Every movie made these days is bundled with loads
of special effects and artistic work. Compositing refers to creating new images
or moving images by combining images from different sourcessuch as real-world
digital video, film, synthetic 3D imagery, 2D animations, painted backdrops,
digital still photographs, and text.
Editing a movie is an integral function of the movie making
process. Gone are those days of editing movies by cutting physical reels. Todays
editors use high end software for this purpose.
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"Presenting
the movie is as important as the content of the movie"
- Pankaj Kedia
Regional Manager, South East Asia, China & India, Autodesk Media and
Entertainment
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There are many parts of a movie that need to be touched up
if not created wholesale using technology. This is where the concept of DI comes
in. It is all about changing colours or correcting them in the entire movie.
DI has become quite important for Bollywood from its inception three years back.
If we see the scale of adoption of this technology it has gone up from one movie
three years back to 100 last year. DI can change the entire look of the movie
and the way in which it is presented to the audience. Presenting the movie
is as important as the content of the movie and since we are getting 50 percent
of our revenues from western markets it is essential to present the movie well
owing to the competition from the likes of Babel, Superman and such movies,
says Pankaj Kedia, Regional Manager, South East Asia, China & India, Autodesk
Media and Entertainment. A good example of this in Indian filmdom is Black.
The movie known for its look owes part of its success to this technology.
Its not only the fact that producers and directors
want their films to be processed in digital labs after the shooting is done.
Film makers are even going to production houses with the rough sketch of the
storyline and using the latest technologies extensively to visualise their movies
before the first shot is called. Post-production houses have even started moving
to the role of pre-production by providing facilities such as pre-visualisation,
character designs, story boarding and layouts. This helps director do his homework
before going for the actual shoot.
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Before and after: an animated van is rendered by PrimeFocus
for a commercial. The image on the left is a sketch. The one on the right
is the rendering of the same.
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Free your mind
The intense use of technology improves a movie in more than one way. Firstly
it helps a director to be more narrative and writers do not have to restrict
their imagination.
There are some sequences in a movie which look real but are not. They use technology
in the best way to save cost and would be prohibitively expensive if shot with
a camera on a physical set. If a director wants full fledged scenery behind
the Gateway of India it is not practical to shoot this. However, it can be made
possible with the help of technology and thus it saves a lot of cost in building
the structure in reality, says Kedia. This even makes ones imagination
soar beyond the actual capacity of what can be shot on location. With the help
of special effects you can show Amitabh Bacchan jumping or doing a rough sequence
which would otherwise be impractical on account of his age.
Tools in hand
Software companies are continuously trying to come up with products to make
the lives of production houses easier. Some of the companies venturing in the
entertainment software are Autodesk, Adobe and Apple. All of them have specialised
products in each category of film processing. One of the biggest vendors for
this category Autodesk comes with an array of post production software to help
designers and film editors add their special touch to a movie. In terms of VFX,
Autodesks Inferno and Flame are online visual effects systems; Flint,
Toxik and Combustion are desktop based VFX software.
In terms of services provided for editing and finishing, Smoke is one of the
market leaders across the world. It is an online non-linear creative editing
and finishing solution.
Taking care of DI is the software called Luster which according to Autodesk
is the standard software used for digital colour correction across the globe
and one of the most expensive bundles of code with its cost going as high as
half a million dollars. In terms of 3D animation, the applications available
are 3Ds Max and Maya which are used in most studios in the country. Both are
from Autodesk and their price ranges from about $1,000 to $500,000.
Some of the other options available are in the form of Adobe After Effects,
Apple Shake, Apple Final Cut Studio etc. All these software requires expertise
to use them and intense training to boot.
FX infrastructure
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"We
should look at IT as an enabler and not just as the highest spending department"
- P Krishna Prasad
IT-Head, Crest Animation Studios Limited
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It is not only the cost of the software which a studio has
to bear, but that of infrastructure. One of the most infrastructure dependent
applications is rendering. Rendering and related activities put a great deal
of pressure on a pre- or post-production houses IT department. IT departments
at various studios have to create rendering farms to support this activity.
One of the VFX studios of Prime Focus has to bear the load of as many as 50
1U blades each with 4 quad core processors and to tackle so many projects
raw data at once, more than 50 TB of hard disk space is allotted with room on
more disks empty in the rack. To save on expenditure of these expensive resources,
studios work in shifts which even help to insure that resources are used efficiently
and not underutilised.
Apart from processing power and disk space, studios go in
for top-end graphics cards depending on the applications being used. In a typical
animation studio like Crest, different departments of animation have different
needs. A process of rigging needs a graphic card in the range of the Nvidia
1500 and more intense applications of special effects have a higher requirement
of the Nvidia 3500.
Irrespective of all these expenses, we should look
at IT as an enabler and not just as the highest spending department. These expenses
are bringing more business to animation studios and adding value to the organisation,
says P Krishna Prasad, IT-Head, Crest Animation Studios Limited.
| Rang de Basanti |
The famous MIG 21 Scene is shot without
the actual fighter jet using special effects. |
| Guru |
The background scene of Nariman Point
is actually shot somewhere else and presented using matte technology. |
| Jaaneman |
Motion control is used to show the character
in two places in a single shot. |
| Black |
The entire movie had to go through DI
to give it an altogether
different look. |
| Gladiator |
Rome was artificially created; especially
the coliseum of seven stories was replicated from a single level structure. |
| Lord Of the Rings |
The famous animated character of Gollum. |
| King Kong |
The entire movie was shot in a single
studio and everything else was a digital creation. |
Room for improvement
If we talk on what else we can improve, there is a lot of
room for improvement from both vendors and users from a studios perspective.
According to Kedia, improvement can be looked at from three areas. One is that
the efficiency of the software needs to improve so that complex applications
can be handled without increasing the budget. Two, workflow of the entire process
needs to be fine-tuned so that more users can work on same application in parallel
and lastly there is a need to improve on the features of the tools used.
A user will always feel that something is lacking in the tool that they use
and they need more from a particular application. For a particular project
the technology used seems limited irrespective of high usage of all the tools
available. We have to be restrictive in what we want to achieve because of that,
says Vijay. In order to tackle with such problem Prime Focus has set up an R&D
and programming team who can build needed plug-ins as per the requirement of
a project. This team is gradually growing into a department.
One of the urgent needs in terms of technology is that of proper asset management
software with the help of which a team can conveniently, effectively and seamlessly
store data providing a single GUI to retrieve all types of data irrespective
of its format. Another need according to Vijay is that of software to work cross
country since they also have a studio in London. This can make simultaneous
work on a project easier.
We lack 3D scanning devices and there is a need of separate departments
such as sculpting and Marquette to help improving the performance and quality
of work, says Vijay.
The growth of this industry is immense if we see the number of movies coming
out of the FX studios every year. With almost every movie going through post
productions touch up work and slick movies becoming the norm, we are almost
there to match Hollywoods standards as far as technology is concerned.
We have no lack of talent and with the opportunity of outsourcing such work
in hand we are poised to take on the world in post production work.
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