| Virtual reality to get its own network
International Association of Virtual Reality Technologies
plans to build a network called Neuronet that will solely support virtual
reality games and business applications.
Neronet is planned to be separate from the Internet and
it would evolve as a public network capable of meeting the data transmission
requirements of emerging cinematic and immersive virtual reality technologies.
Though the consumer applications are expected only by
2009, the first generation Neronet is scheduled to go live this year itself.
It would be an R&D network at first and will function
as a sort of sandbox for virtual reality and gaming innovators around
the world to develop new applications for a second generation network.
The group claims that the network will support high-speed
communication, which is a requirement for virtual reality.
Virtual reality will require the transmission of large
quantities of graphics and other data, as well as fast responses to give
users a better illusion of realism.
IAVRT is overseeing the registration of Neuronet
domain names, the group said. Trademark holders can get an early start
from February 5 to June 1. The general public is set to get access after
June 4. The groups membership is open to companies, educational
groups and individuals, but it doesnt identify its current backers
by name.
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