Untitled Document
www.expresscomputeronline.com WEEKLY INSIGHT FOR TECHNOLOGY PROFESSIONALS
15 January 2007  
Untitled Document
Sections

Market
Management
Technology
Technology Life

Columns

Between The Bytes

Events

Technology Senate
Technology Sabha

Specials

HMA Bankbiz
UPS Batteries

Services
Subscribe/Renew
Archives
Search
Contact Us
Network Sites
Network Magazine India
Exp.Channel Business
Express Hospitality
Express TravelWorld
feBusiness Traveller
Express Pharma
Exp. Healthcare Mgmt.
Express Textile
Group Sites
ExpressIndia
Indian Express
Financial Express

Untitled Document
 
Home - Technology - Article

Tech Primer

Augmented Reality

Virtual Reality takes you into a world that does not exist, to a journey through stars and alienated world, a world so beautiful that you wouldn’t want to come back to face the real world. However, what if we make virtual reality a part of our real world and perhaps use it to solve some of the daily issues! Issues like, finding the right place for lunch, locate a friend on a crowded street or even find directions to where you want to go. This can be made possible through Augmented Reality, wherein 3D displays are used to overlay a synthesised world on top of the real world. This is no fantasy story that we’re discussing here. An Augmented reality system can really make these things possible.

Inside Augmented Reality

A typical AR system comprises of three major components: a head mounted display, a tracking system (GPS) and mobile computing power. All these three components are incorporated into one unit, housed in a belt-worn device that wirelessly relays information to a display (which would look like an ordinary pair of sunglasses). The headgear (or the special sunglasses) blocks out the wearer’s view of the surrounding environment. Images are captured using small video cameras outside of the goggles and image is played in real-time inside of it with graphics superimposed on the video.

Nokia’s MARA

In an attempt to bring Augmented Reality from the research labs to the end users, researchers at Nokia have developed a prototype that uses Augmented Reality to identify objects viewed on the screen of a camera phone. The research team has demonstrated the prototype which is equipped with the MARA (Mobile Augmented Reality Applications) software and the appropriate hardware, which includes a global positioning system to provide position, an accelerometers with all three axes for relative orientation and a tilt compensated magnetometer to determine heading.

Once the absolute location and orientation of a camera is known, along with the properties of the lens, the exact part of the scene that is viewed by the camera is determined. Since these sensors give approximate location and orientation, the viewfinder is annotated with information about real world objects, once the device is focussed on them. The prototype uses a Nokia 6680 mobile device with an add-on box containing GPS and sensors. The attached sensor box provides the position and orientation information to the phone via a Bluetooth connection. It identifies locations easily by highlighting on-screen with virtual objects; URLs can be associated with virtual objects thus enabling hyper-links to real world objects. The objects can be streamed from a server or even stored at the terminal. The prototype has automatic switching to map-view when the user holds the phone horizontally. This displays the user’s position on a map and highlights nearby virtual objects.

Are we talking real?

While the MARA project from Nokia is yet not available commercially, you might get to see something similar from other companies. Geovector has already launched a similar product which is commercially available in Japan. The company has created a software that serves up 3D maps and walking directions on phones. All you have to do is point at a particular object with your camera phone and you get information about the same through the Internet. You can also key-in what you’re looking for, like ‘Lebanese food’. The system would search all the restaurants offering Lebanese food and point them on the 3D map.

Let’s Play with AR!

This technology is perhaps more extensively exploited by the gaming industry with games like the ‘Invisible Train’, which is a mobile, collaborative multi-user Augmented Reality (AR) game, in which players control virtual trains on a real wooden miniature railroad track. These virtual trains are only visible to players through their PDA’s video see-through display as they don’t exist in the physical world. This type of user interface is commonly called the “magic lens metaphor”.

The technology becomes more notable as we already have GPS services enabled in India and the industry is rapidly growing. Also, a large portion of mobile handsets these days are 3G enabled. Thus, as soon as the 3G technology is passed by the TRAI, we may well see such technologies storming the Indian market.

—Varun Aggarwal

For more information see:
computer.howstuffworks.com/augmented-reality.htm

 


UNSUBSCRIBE HERE
Untitled Document
© Copyright 2001: Indian Express Newspapers (Mumbai) Limited (Mumbai, India). All rights reserved throughout the world. This entire site is compiled in Mumbai by the Business Publications Division (BPD) of the Indian Express Newspapers (Mumbai) Limited. Site managed by BPD.