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Humour
Top 5 CIO games of 2004
T A Balasubramanian unveils a few corporate games that CIOs
love to play
Here
is the final round-up of the best corporate games played by CIOs in 2004. In
contrast to the action-and-adventure packed competition from the real games
business, these are games of great strategy, stealth and subterfuge, not to
mention speed and style. You can hone your skills by playing them at any time,
even during office hours.
In fact, you may already be playing these games of action and strategy in various
degrees during office hours, so dont be surprised if you find some of
your carefully hatched plots unveiled here in more detail than you could have
imagined. Even Robert Ludlum or Fredrick Forsyth would have been dazed to find
the sheer ingenuity and eye-popping variety of plot that these CIO games demonstrate.
Burnout 5: Fully Exhausted
Genre: Driving drives
If you think of driving as only driving vehicles down a road,
then this immaculately produced CIO game should make you sit up and dance with
your keyboard. In the usual sense of the word, drives in CIO Wonderland are
devices that whirl plates and discs at enormous speeds on spindles that seem
to respect no speed barriers on the information highway.
But then, Exhausted is no ordinary drive. It
challenges you, the crafty, wily, CIO, to create a Backup Boondocks that nobody
in your entire organisation (aptly called Baffle Corporation), can ever reach.
All the data in Baffle is initially guarded by the treacherous Prince Finance
the Finicky (scathingly nicknamed Fina-Fini) whose mission in life is to become
the information Black Hole of Baffle. Your mission, as CIO, is to take over
from Fina-Fini and finish his domination over Baffle. In the process, you will
leave all the users in Baffle totally burnt out with anxiety and fully exhausted,
which explains the title.
Burnout 5: Fully Exhausted is a nerve- wrenching game that any CIO
will instantly take to.
The Data Bomb of Ridiculous
Genre: Action
The Data Bomb of Ridiculous (DBR) almost challenges Bollywood in terms of levels
of nonsensical intensity, weird pacing, and sheer crazy action like few games
ever have.
This is a truly eye-popping game, so the jazzy production
values are worth every explosion of data that occurs as you play the game. A
giant data bomb has been hidden in the basement of Baffle Corporation (where
else?) by an evil spirit called Ridiculous Pop-up, and you Herr CIO are challenged
to find and defuse it before it blows up and spreads gooey data bytes all over
CIO Wonderland.
As you might have guessed, DBR was diabolically created by a German CIO, in
collaboration with Don Lever, the Bollyhood king of wacky comedy. Lever is credited
with the games absurd dialogue and goofy design, but clearly, this game
is the outcome of a lot of dedicated, zany work on the part of many extremely
nutty people.
Grand Theft Data
Genre: Action
Generally, when a CIO corporate game tries to be all things to all users, it
becomes an overbearing pot-pourri that cannot but leave a bad taste in a refined
mouth.
Grand Theft Data stimulates you, the crafty CIO of Baffle Corporation, into
trying many, many more things than any previous Grand Theft Data game. For example,
you steal data not only from the Internet and intranets, but even from hidden
files of other corporations and even individual unsuspecting CIOs who may be
online, around the world.
While some of the nefarious ploys seem right, the impact of all these stolen
data elements becomes too vile at timeswhich is what makes this a powerful
game package.
It does not disappoint because it does not settle for anything
as simple as stealing a password.
Built with a perfectly evil story, devious plots and devilish
dialogue, a disgusting Mafia voice-over, chilling graphics, bone-crunching sound
effects, and extremely baffling and varied gameplay, Grand Theft Data is a thrilling
dive into the murky side of CIO shenanigans.
After-Life 2
Genre: Action
After-Life is the strange account of how your life shifts
into high gear on an astral plane following an accidental encounter with the
Phantom of Baffle Corporation. In the shadowy world of After-Life, you single
handedly take on the role of recovering all the lost files that have disappeared
in crashed drives and corrupt disks over all the lifetimes of all the CIOs who
have passed through Baffle before you. In this terrifying task, you are given
first aid by association with the Phantom.
When After-Life 1 was out the year before last year, it paved the way for many
of the outstanding CIO shooter sequences you see here. This great baffling sequel,
which makes the CIO and the Phantom equally strong, gives you no special preferences,
except the usual weapons of data recovery: snoop software, undelete guns and
digital gum.
As you will discover, this stunning sequel is a technology
topper that pulls out every atom of data you ever lost from holes you never
knew existed, and helps you send the Phantom into cyber limbo.
Hello Lolly 3
Genre: Strategy
This is a spectacular new version of the original Hello Lolly,
and the other avatar, 2, both of which were about how you always managed to
overshoot the IT budget year after year. The game, of course, is to outwit the
treacherous Prince Finance the Finicky (Fina-Fini) into providing enough lolly
so that your IT projects get bigger and more bizarre.
The earlier versions were somewhat dull because they put
too many limits on your IT budget, allowing Fina-Fini to put you into a cell
too easily with no resources in the end. Fortunately, the current edition gives
you new powers to make Fina go green, even when it appears that you have a negative
budget. Your new strengths are not revealed to you until the JFM quarter each
year, when budgets suddenly shrink or disappear. While Fina is gloating over
imminent victory, you are suddenly given access to new technologies
and insatiable users and you can play a greatly blown-up game, checkmating
Fina with jargon that he cannot understand, and diagrams of architecture that
he finds impossible to interpret.
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