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Convergence: The new design dilemma
Consumer
demand for convenience is giving an impetus to the implementation
of convergence solutions. Cadence CEO Ray Bingham looks at this
mix of communications, computing and consumer electronics and the
design challenges facing companies trying to keep up with the market
economy’s insatiable hunger for increased computing power, speed
and the need for multi-functional devices
I bought my first wireless telephone back
in the 1980s–a big, bulky device lugged around on a shoulder strap.
Costing many hundreds of dollars, it let me do just two things:
Place a call and receive a call. It was, in the truest sense, a
communications device.
Of course, we know what’s happened
to the wireless telephone in the ensuing decade. New generation
phones cost significantly less and fit neatly into a shirt pocket
or clip inconspicuously to my belt. The most important change, however,
is what they can do. Yes, we can still place and receive calls,
but that’s where the comparison ends. Today’s wireless phone can
be used to keep appointments, browse the Web, ‘chat’ with associates
and friends, and even play games.
In other words, it’s no longer
just a communications device; it’s a convergence device—one that
mixes features and capabilities from the once-distinct worlds of
computing, communications and consumer electronics to provide greater
value to the user.
We are surrounded by examples
of how convergence devices are changing our world and our lives.
In the medical world, paramedics in Africa can diagnose a rural
patient using a handheld ultrasound device and share the information
with medical experts in an urban hospital a thousand miles away.
In the automotive world, a service agent can bounce a signal off
a satellite to pop open my car door should I lock my keys inside.
Even in the once-mundane world of household appliances, manufacturers
are beginning to embed digital intelligence and communications capabilities
into refrigerators, dryers and dishwashers that let technicians
pinpoint failures before leaving the service centre.
None of this convergence would
be possible without recent dramatic increases in silicon capacity
that have led to innovative developments at opposite ends of the
customer spectrum. In the consumer world, the economics of silicon
capacity enable companies to design processor-based products that
meet consumer markets’ stringent price, size, power, and reliability
demands. In the infrastructure world, whole rooms of networking
equipment are being replaced by modestly-sized boxes, such as gigabit
routers that have given way to terabit routers.
The new design dilemma
Behind these advances, however,
is a dilemma. Despite the escalating complexity posed by shrinking
geometries and convergent worlds of computing, communications and
consumer devices, the process of electronic design remains largely
unchanged. It is still partitioned into four distinct and separate
design ecosystems—emb-edded software, digital logic, analogue circuitry,
and printed-circuit boards–that are assigned to teams of engineers
with specialised and disaggregated knowledge, languages and tools.
Little if any interaction occurs between these ecosystems until
late in the process, often so late that expensive and time-consuming
rework is required to coax the desired performance from the electronic
device.
Moreover, the complexity is
increasing. In the consumer world, for example, there is escalating
demand for embedded wireless communications, which calls for increasing
interaction between the digital and analogue worlds, not to mention
an insatiable appetite for the embedded software required to create
differentiating features and value. And in high-performance applications,
new devices have so much functionality that they need thousands
of pins to interconnect to the rest of the system, often creating
bottlenecks affecting system performance
Meeting this challenge head-on
requires a fresh look at how we approach the discipline of electronic
design. It requires a vision of design chain management that—similar
to how the supply chain management addresses the movement of tangible
goods from concept to consumer—defines a process for the sharing
and movement of technology, intellectual property, knowledge, and
design capabilities across each contributor to a design.
A design chain would, in effect,
concentrate on the management of the white spaces between the unique
design ecosystems, focusing in particular on three areas of design
convergence.
Hardware-software convergence
Unlike traditional IC designs,
new generations of devices are rapidly becoming more of a software
effort than hardware. In fact, the amount of software engineering
content in such devices already exceeds the hardware content, and
the percentage is growing.
As this rich mixture of hardware
and software grows, so too must the interaction between the hardware
and software design teams. They no longer can rely upon a loose
handoff based on individual experience, judgement and rough calculations
to partition the design into independent worlds.
Breaking down the barriers
between the hardware and software design ecosystems has enormous
implications for IC providers and their systems’ customers including
the adoption of new IC platform strategies, tools and processes
that enable rapid co-development while protecting massive software
investments.
Digital-analogue convergence
The insatiable appetite for
communications capabilities in digital devices is creating explosive
growth in mixed signal ICs. Within the next five years, analysts
predict that nearly three-quarters of IC designs will be mixed signal.
In much the same manner as
the hardware and software design worlds, however, companies have
isolated analogue circuitry from digital circuitry for a number
of reasons. Analogue circuitry is highly sensitive to noise, while
digital circuitry is relatively resilient to it. It is much easier
to design digital logic if the digital designer does not have to
worry about analogue requirements such as extra supply wires and
shielding for sensitive analogue circuits—especially since they
are generally unfamiliar with analogue circuitry on the chip. And
certainly it is easier for analogue engineers to design analogue
circuitry without having to worry about the effects from digital
logic.
The design approaches are completely
different as well. Analogue design involves the frequency and continuous
time domains, whereas digital design is event-oriented and centred
on clock cycles. As a result, the designer skills are completely
different with analogue designers requiring more mathematical skills
and digital designers requiring more computer architecture skills.
As mixed-signal development
increases, new top-down approaches must be developed that solve
the issues related to packaging, flexibility, noise, yields and
testing.
Silicon-package-board convergence
Exponentially increasing silicon
capacity and performance affects more than just the silicon; it
also affects the IC packaging and printed circuit boards (PCBs)
that interconnect the silicon in a complete system. There is little
value in IC advances that keep pace with ‘Moore’s Law’ if the packages
and PCBs that use them cannot.
New levels of integration are
required as pin counts exceed 1,000, digital frequencies exceed
500 MHz, and sensitive analogue signals cross IC boundaries. These
factors are creating explosive growth in custom packaging, which—over
the next five years—will grow to nearly 16 billion, up from four
billion today. In other words, the days of standard packaging are
numbered.
The design chain
Creating a design chain represents
an enormous challenge to the electronic design industry, but it
also creates an attractive opportunity for companies that aggressively
tackle that challenge. By some estimates, more than 50 different
tools from several different companies are used in designing today’s
electronic devices. As devices become ever more complex and the
electronic design industry continues to disaggregate and specialise,
that number will grow. Design chain management will require co-ordination
and co-operation on a number of fronts to meet the needs of systems
customers.
First, new generations of technology
and tools that work together must be developed, enabling a holistic
approach and ignoring the artificial boundaries of distinct ecosystems.
Further, these new technologies and tools must achieve a higher
degree of openness so that information can be shared across the
design chain.
Second, we must develop better
ways of sharing information across the design chain. Given the technical
challenges that our customers face, closed architectures no longer
make sense. They cannot afford the lost time or investment required
to make the output of one tool work with another.
Third, new services must be
developed that focus on the delivery of customer solutions. Great
tools are not enough; as today’s customers struggle to tackle the
challenges of convergence, they are hungry for our knowledge. This
represents an enormous opportunity for the electronic-design world
to offer value beyond the intrinsic tools by delivering total solutions.
Fourth, closer partnerships
across the design chain must develop so that higher levels of interoperability
can be achieved that reduce time and lower costs. Given the complexity
of today’s design challenges, no single company can satisfy all
requirements.
But these are baby steps compared
to revolution to come. Even the current economic equivalent of a
hard reset cannot and will not stop the advance of technology. History
teaches that while economies may rise and fall with the times the
pace of complexity and the yearning to innovate is constant and
growing. The electronic-design industry stands to play a crucial
role in triggering the next wave of growth, but only if we understand
and solve the challenges of design convergence. By closing the gaps
on traditional methods we will be making it possible for the electronic-design
world to get designs completed in time to meet tight market windows
and, more importantly, at a reasonable cost.
The simple truth is that market
convergence is an unstoppable force. The hard truth, though, is
that electronic design in this convergent world is tough to do because
of the simultaneous convergence of the once-distinct ecosystems.
Only by broad participation of companies across the design can we
help our customers cope with the challenge of inventing the next
generation of innovative electronic products.
Ray Bingham is President and CEO
of Cadence Design Systems Inc., provider of electronic-design products,
methodology services, and design services to the wireless industry.
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